[FEAT] Tuple: add operator + and -
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@@ -44,9 +44,9 @@ Tuple::Tuple(float a_x, float a_y, float a_z, float a_w) : m_x(a_x), m_y(a_y), m
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/* ------------------------------------------------------------------------- */
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bool Tuple::operator==(const Tuple &a_copy) const
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bool Tuple::operator==(const Tuple &an_other) const
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{
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if (float_equal(m_x, a_copy.m_x) && float_equal(m_y, a_copy.m_y) && float_equal(m_z, a_copy.m_z) && float_equal(m_w, a_copy.m_w))
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if (float_equal(m_x, an_other.m_x) && float_equal(m_y, an_other.m_y) && float_equal(m_z, an_other.m_z) && float_equal(m_w, an_other.m_w))
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{
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return true;
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}
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@@ -56,6 +56,30 @@ bool Tuple::operator==(const Tuple &a_copy) const
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/* ------------------------------------------------------------------------- */
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Tuple &Tuple::operator+(const Tuple &an_other)
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{
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m_x += an_other.m_x;
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m_y += an_other.m_y;
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m_z += an_other.m_z;
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m_w += an_other.m_w;
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return *this;
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}
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/* ------------------------------------------------------------------------- */
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Tuple &Tuple::operator-(const Tuple &an_other)
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{
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m_x -= an_other.m_x;
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m_y -= an_other.m_y;
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m_z -= an_other.m_z;
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m_w -= an_other.m_w;
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return *this;
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}
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/* ------------------------------------------------------------------------- */
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Tuple Tuple::Point(float an_x, float an_y, float an_z)
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{
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return Tuple(an_x, an_y, an_z, kRaytracerTuplePoint);
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@@ -40,7 +40,9 @@ namespace Raytracer
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public:
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Tuple(float an_x, float an_y, float an_z, float an_w);
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bool operator==(const Tuple &) const;
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bool operator==(const Tuple &an_other) const;
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Tuple &operator+(const Tuple &an_other);
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Tuple &operator-(const Tuple &an_other);
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static Tuple Point(float an_x, float an_y, float an_z);
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static Tuple Vector(float an_x, float an_y, float an_z);
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@@ -69,7 +69,7 @@ TEST_CASE("Point() creates tuples with w=1", "[Tuple][Point]")
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{
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Tuple p = Tuple::Point(4, -4, 3);
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REQUIRE(p == Tuple(4, -4, 3, kRaytracerTuplePoint));
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REQUIRE(p == Tuple(4, -4, 3, 1));
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}
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/* ------------------------------------------------------------------------- */
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@@ -78,5 +78,45 @@ TEST_CASE("Vector() creates tuples with w=0", "[Tuple][Vector]")
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{
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Tuple v = Tuple::Vector(4, -4, 3);
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REQUIRE(v == Tuple(4, -4, 3, kRaytracerTupleVector));
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REQUIRE(v == Tuple(4, -4, 3, 0));
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}
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/* ------------------------------------------------------------------------- */
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TEST_CASE("Adding two tuples", "[Tuple][Operations]")
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{
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Tuple a1(3, -2, 5, 1);
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Tuple a2(-2, 3, 1, 0);
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REQUIRE((a1 + a2) == Tuple(1, 1, 6, 1));
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}
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/* ------------------------------------------------------------------------- */
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TEST_CASE("Subtracting two points", "[Tuple][Operations]")
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{
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Tuple p1 = Tuple::Point(3, 2, 1);
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Tuple p2 = Tuple::Point(5, 6, 7);
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REQUIRE((p1 - p2) == Tuple::Vector(-2, -4, -6));
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}
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/* ------------------------------------------------------------------------- */
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TEST_CASE("Subtracting a vector from a point", "[Tuple][Operations]")
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{
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Tuple p = Tuple::Point(3, 2, 1);
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Tuple v= Tuple::Vector(5, 6, 7);
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REQUIRE((p - v) == Tuple::Point(-2, -4, -6));
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}
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/* ------------------------------------------------------------------------- */
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TEST_CASE("Subtracting two vectors", "[Tuple][Operations]")
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{
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Tuple v1 = Tuple::Vector(3, 2, 1);
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Tuple v2 = Tuple::Vector(5, 6, 7);
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REQUIRE((v1 - v2) == Tuple::Vector(-2, -4, -6));
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}
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