[WIP] Add reflective parameter into material
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@@ -107,9 +107,9 @@ int main(void)
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the_camera.set_transform(
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Matrix::view_transform(Tuple::Point(0, 1.5, -5), Tuple::Point(0, 1, 0), Tuple::Vector(0, 1, 0)));
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the_start = chrono::high_resolution_clock::now();
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the_start = chrono::high_resolution_clock::now();
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the_canvas = the_camera.render(the_world);
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the_end = chrono::high_resolution_clock::now();
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the_end = chrono::high_resolution_clock::now();
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the_canvas.save_to_file("chapter07.ppm");
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