[WIP] start chapter 10.

This commit is contained in:
NADAL Jean-Baptiste
2024-02-28 14:51:19 +01:00
parent ac84d77d14
commit 73c6e54796
6 changed files with 256 additions and 1 deletions

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@@ -18,12 +18,16 @@ add_library(raytracing
src/core/intersections.cpp src/core/intersections.cpp
src/core/matrix.cpp src/core/matrix.cpp
src/core/tuple.cpp src/core/tuple.cpp
src/lights/point-light.cpp src/lights/point-light.cpp
src/renderer/camera.cpp src/renderer/camera.cpp
src/renderer/canvas.cpp src/renderer/canvas.cpp
src/renderer/material.cpp src/renderer/material.cpp
src/renderer/ray.cpp src/renderer/ray.cpp
src/renderer/stripe-pattern.cpp
src/renderer/world.cpp src/renderer/world.cpp
src/shapes/plane.cpp src/shapes/plane.cpp
src/shapes/shape.cpp src/shapes/shape.cpp
src/shapes/sphere.cpp src/shapes/sphere.cpp

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@@ -32,11 +32,15 @@
#include "core/intersections.h" #include "core/intersections.h"
#include "core/matrix.h" #include "core/matrix.h"
#include "core/tuple.h" #include "core/tuple.h"
#include "lights/point-light.h" #include "lights/point-light.h"
#include "renderer/camera.h" #include "renderer/camera.h"
#include "renderer/canvas.h" #include "renderer/canvas.h"
#include "renderer/material.h" #include "renderer/material.h"
#include "renderer/ray.h" #include "renderer/ray.h"
#include "renderer/stripe-pattern.h"
#include "renderer/world.h" #include "renderer/world.h"
#include "shapes/plane.h" #include "shapes/plane.h"
#include "shapes/sphere.h" #include "shapes/sphere.h"

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@@ -0,0 +1,67 @@
/*!
* stripe-pattern.cpp
*
* Copyright (c) 2024, NADAL Jean-Baptiste. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*
* @Author: NADAL Jean-Baptiste
* @Date: 28/02/2024
*
*/
// This is an independent project of an individual developer. Dear PVS-Studio, please check it.
// PVS-Studio Static Code Analyzer for C, C++, C#, and Java: http://www.viva64.com
/* ------------------------------------------------------------------------- */
#include <cmath>
#include "core/common.h"
#include "stripe-pattern.h"
using namespace Raytracer;
/* ------------------------------------------------------------------------- */
StripePattern::StripePattern(const Color &a_color_a, const Color &a_color_b) : m_a(a_color_a), m_b(a_color_b)
{
}
/* ------------------------------------------------------------------------- */
const Color &StripePattern::a(void) const
{
return m_a;
}
/* ------------------------------------------------------------------------- */
const Color &StripePattern::b(void) const
{
return m_b;
}
/* ------------------------------------------------------------------------- */
const Color &StripePattern::stripe_at(Tuple a_point) const
{
if (((int)std::floor(a_point.x()) % 2) == 0)
return m_a;
return m_b;
}

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@@ -0,0 +1,54 @@
/*!
* stripe-pattern.h
*
* Copyright (c) 2024, NADAL Jean-Baptiste. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*
* @Author: NADAL Jean-Baptiste
* @Date: 28/02/2024
*
*/
#ifndef _RAYTRACER_STRIPE_PATTERN_H
#define _RAYTRACER_STRIPE_PATTERN_H
/* ------------------------------------------------------------------------- */
#include "core/color.h"
#include "core/tuple.h"
/* ------------------------------------------------------------------------- */
namespace Raytracer
{
class StripePattern
{
public:
StripePattern(const Color &a_color_a, const Color &a_color_b);
const Color &a(void) const;
const Color &b(void) const;
const Color &stripe_at(Tuple a_point) const;
private:
Color m_a;
Color m_b;
};
}; // namespace Raytracer
#endif /* _RAYTRACER_STRIPE_PATTERN_H */

125
tests/10_patterns.cpp Normal file
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@@ -0,0 +1,125 @@
/*!
* 10_patterns.cpp
*
* Copyright (c) 2015-2024, NADAL Jean-Baptiste. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*
* @Author: NADAL Jean-Baptiste
* @Date: 27/02/2024
*
*/
/*---------------------------------------------------------------------------*/
#include <catch.hpp>
#include "raytracing.h"
using namespace Raytracer;
/* ------------------------------------------------------------------------- */
SCENARIO("Creating a stripe pattern", "[features/patterns.feature]")
{
GIVEN("pattern <- strip_pattern(white, black)")
{
StripePattern pattern(Color::White(), Color::Black());
THEN("pattern.a = white")
{
REQUIRE(pattern.a() == Color::White());
}
AND_THEN("pattern.b = black")
{
REQUIRE(pattern.b() == Color::Black());
}
}
}
/* ------------------------------------------------------------------------- */
SCENARIO("A stripe pattern is constant in y", "[features/patterns.feature]")
{
GIVEN("pattern <- strip_pattern(white, black)")
{
StripePattern pattern(Color::White(), Color::Black());
THEN("stripe_at(pattern, point(0, 0, 0) = white")
{
}
AND_THEN("stripe_at(pattern, point(0, 1, 0) = white")
{
}
AND_THEN("stripe_at(pattern, point(0, 2, 0) = white")
{
}
}
}
/* ------------------------------------------------------------------------- */
SCENARIO("A stripe pattern is constant in z", "[features/patterns.feature]")
{
GIVEN("pattern <- strip_pattern(white, black)")
{
StripePattern pattern(Color::White(), Color::Black());
THEN("stripe_at(pattern, point(0, 0, 0) = white")
{
REQUIRE(pattern.stripe_at(Tuple::Point(0, 0, 0)) == Color::White());
}
AND_THEN("stripe_at(pattern, point(0, 0, 1) = white")
{
REQUIRE(pattern.stripe_at(Tuple::Point(0, 0, 1)) == Color::White());
}
AND_THEN("stripe_at(pattern, point(0, 0, 2) = white")
{
REQUIRE(pattern.stripe_at(Tuple::Point(0, 0, 2)) == Color::White());
}
}
}
/* ------------------------------------------------------------------------- */
SCENARIO("A stripe pattern alternates in x", "[features/patterns.feature]")
{
GIVEN("pattern <- strip_pattern(white, black)")
{
StripePattern pattern(Color::White(), Color::Black());
THEN("stripe_at(pattern, point(0, 0, 0) = white")
{
REQUIRE(pattern.stripe_at(Tuple::Point(0, 0, 0)) == Color::White());
}
AND_THEN("stripe_at(pattern, point(0.9, 0, 0) = white")
{
REQUIRE(pattern.stripe_at(Tuple::Point(0.9, 0, 0)) == Color::White());
}
AND_THEN("stripe_at(pattern, point(1, 0, 0) = black")
{
REQUIRE(pattern.stripe_at(Tuple::Point(1, 0, 0)) == Color::Black());
}
AND_THEN("stripe_at(pattern, point(-0.1, 0, 0) = black")
{
REQUIRE(pattern.stripe_at(Tuple::Point(-0.1, 0, 0)) == Color::Black());
}
AND_THEN("stripe_at(pattern, point(-1, 0, 0) = black")
{
REQUIRE(pattern.stripe_at(Tuple::Point(-1, 0, 0)) == Color::Black());
}
AND_THEN("stripe_at(pattern, point(-1.1, 0, 0) = white")
{
REQUIRE(pattern.stripe_at(Tuple::Point(-1.1, 0, 0)) == Color::White());
}
}
}

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@@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.14) cmake_minimum_required(VERSION 3.19)
project(raytracing_test) project(raytracing_test)
@@ -20,6 +20,7 @@ add_executable(raytracing_test
07_making_scene.cpp 07_making_scene.cpp
08_shadows.cpp 08_shadows.cpp
09_planes.cpp 09_planes.cpp
10_patterns.cpp
) )
include_directories("${CMAKE_SOURCE_DIR}/tests") include_directories("${CMAKE_SOURCE_DIR}/tests")