[FEAT]Add Canvas
This commit is contained in:
@@ -10,6 +10,7 @@ add_library(raytracing
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src/common.cpp
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src/tuple.cpp
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src/color.cpp
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src/canvas.cpp
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)
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target_include_directories(${PROJECT_NAME}
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80
raytracing/src/canvas.cpp
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80
raytracing/src/canvas.cpp
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@@ -0,0 +1,80 @@
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/*!
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* canvas.cpp
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*
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* Copyright (c) 2024, NADAL Jean-Baptiste. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301 USA
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*
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* @Author: NADAL Jean-Baptiste
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* @Date: 31/01/2024
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*
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*/
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// This is an independent project of an individual developer. Dear PVS-Studio, please check it.
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// PVS-Studio Static Code Analyzer for C, C++, C#, and Java: http://www.viva64.com
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/* ------------------------------------------------------------------------- */
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#include "common.h"
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#include "canvas.h"
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using namespace Raytracer;
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/* ------------------------------------------------------------------------- */
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Canvas::Canvas(void) : m_width(0), m_height(0)
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{
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}
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/* ------------------------------------------------------------------------- */
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Canvas::Canvas(uint16_t a_width, uint16_t a_height) : m_width(a_width), m_height(a_height)
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{
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m_pixels = std::vector<std::vector<Color>>(m_width, std::vector<Color>(m_height));
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for (int i = 0; i < m_width; ++i)
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for (int j = 0; j < m_height; ++j)
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m_pixels[i][j] == Color(0, 0, 0);
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}
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/* ------------------------------------------------------------------------- */
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uint16_t Canvas::width(void) const
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{
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return m_width;
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}
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/* ------------------------------------------------------------------------- */
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uint16_t Canvas::height(void) const
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{
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return m_height;
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}
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/* ------------------------------------------------------------------------- */
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const Color &Canvas::pixel_at(uint16_t a_pos_x, uint16_t a_pos_y) const
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{
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return m_pixels[a_pos_x][a_pos_y];
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}
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/* ------------------------------------------------------------------------- */
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bool Canvas::write_pixel(uint16_t a_pos_x, uint16_t a_pos_y, const Color &a_color)
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{
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m_pixels[a_pos_x][a_pos_y] = a_color;
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return true;
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}
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59
raytracing/src/canvas.h
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59
raytracing/src/canvas.h
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@@ -0,0 +1,59 @@
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/*!
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* canvas.h
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*
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* Copyright (c) 2024, NADAL Jean-Baptiste. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301 USA
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*
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* @Author: NADAL Jean-Baptiste
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* @Date: 31/01/2024
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*
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*/
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#ifndef _RAYTRACER_CANVAS_H
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#define _RAYTRACER_CANVAS_H
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/* ------------------------------------------------------------------------- */
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#include <vector>
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#include <cstdint>
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#include "color.h"
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/* ------------------------------------------------------------------------- */
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namespace Raytracer
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{
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class Canvas
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{
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public:
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Canvas(void);
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Canvas(uint16_t a_width, uint16_t a_height);
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uint16_t width(void) const;
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uint16_t height(void) const;
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const Color &pixel_at(uint16_t a_pos_x, uint16_t a_pos_y) const;
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bool write_pixel(uint16_t a_pos_x, uint16_t a_pos_y, const Color &a_color);
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private:
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uint16_t m_width;
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uint16_t m_height;
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std::vector<std::vector<Color>> m_pixels;
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};
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};
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#endif // _RAYTRACER_CANVAS_H
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@@ -26,6 +26,8 @@
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#ifndef _RAYTRACER_COLOR_H
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#define _RAYTRACER_COLOR_H
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/* ------------------------------------------------------------------------- */
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namespace Raytracer
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{
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class Color
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@@ -60,4 +62,4 @@ namespace Raytracer
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};
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};
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#endif
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#endif // _RAYTRACER_COLOR_H
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58
tests/03_canvas.cpp
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58
tests/03_canvas.cpp
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@@ -0,0 +1,58 @@
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/*!
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* 03_canvas.cpp
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*
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* Copyright (c) 2015-2024, NADAL Jean-Baptiste. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301 USA
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*
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* @Author: NADAL Jean-Baptiste
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* @Date: 31/01/2024
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*
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*/
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/*---------------------------------------------------------------------------*/
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#include <catch.hpp>
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#include "canvas.h"
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using namespace Raytracer;
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/* ------------------------------------------------------------------------- */
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TEST_CASE("[Canvas] Creating a canvas", "[Canvas]")
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{
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Canvas c(10, 20);
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REQUIRE(c.width() == 10);
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REQUIRE(c.height() == 20);
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for (int i = 0; i < 10; ++i)
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for (int j = 0; j < 20; ++j)
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REQUIRE(c.pixel_at(2, 3) == Color(0, 0, 0));
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}
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/* ------------------------------------------------------------------------- */
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TEST_CASE("[Canvas] Writing pixels to a canvas", "[Canvas]")
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{
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Canvas c(10, 20);
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Color red(1, 0, 0);
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c.write_pixel(2, 3, red);
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REQUIRE(c.pixel_at(2, 3) == red);
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}
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@@ -12,6 +12,7 @@ add_executable(main_test
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01_tuples.cpp
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02_colors.cpp
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03_canvas.cpp
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)
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include_directories("${CMAKE_SOURCE_DIR}/tests")
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