[FEAT] Add creation of Point and Vector
This commit is contained in:
2
.vscode/launch.json
vendored
2
.vscode/launch.json
vendored
@@ -8,7 +8,7 @@
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"name": "(gdb) Lancer",
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"type": "cppdbg",
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"request": "launch",
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"program": "${workspaceFolder}/build/rc_tests",
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"program": "${workspaceFolder}/build/raytracing_tests",
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"args": [],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}",
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@@ -1,35 +1,19 @@
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cmake_minimum_required(VERSION 3.14)
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project(raytracing_challenge)
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# GoogleTest requires at least C++14
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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include(FetchContent)
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FetchContent_Declare(
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googletest
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URL https://github.com/google/googletest/archive/refs/tags/v1.14.0.zip
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)
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# For Windows: Prevent overriding the parent project's compiler/linker settings
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set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
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FetchContent_MakeAvailable(googletest)
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enable_testing()
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include_directories("${CMAKE_SOURCE_DIR}/tests")
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include_directories("${CMAKE_SOURCE_DIR}/src")
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add_executable(
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rc_tests
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raytracing_tests
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src/tuple.cpp
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tests/main.cpp
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tests/chapitre01_tuples.cpp
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)
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target_link_libraries(
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rc_tests
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GTest::gtest_main
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)
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include(GoogleTest)
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gtest_discover_tests(rc_tests)
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@@ -28,38 +28,96 @@
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/* ------------------------------------------------------------------------- */
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#include <cmath>
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#include "tuple.h"
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#define kEpsilon 0.00001
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using namespace Raytracer;
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/* ------------------------------------------------------------------------- */
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Raytracer::Tuple::Tuple(float a_x, float a_y, float a_z, float a_w) : m_x(a_x), m_y(a_y), m_z(a_z), m_w(a_w)
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Tuple::Tuple(float a_x, float a_y, float a_z, float a_w) : m_x(a_x), m_y(a_y), m_z(a_z), m_w(a_w)
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{
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}
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/* ------------------------------------------------------------------------- */
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float Raytracer::Tuple::x(void) const
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bool Tuple::operator==(const Tuple &a_copy) const
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{
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if (float_equal(m_x, a_copy.m_x) && float_equal(m_y, a_copy.m_y) && float_equal(m_z, a_copy.m_z) && float_equal(m_w, a_copy.m_w))
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{
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return true;
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}
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return false;
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}
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/* ------------------------------------------------------------------------- */
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Tuple Tuple::Point(float an_x, float an_y, float an_z)
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{
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return Tuple(an_x, an_y, an_z, kRaytracerTuplePoint);
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}
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/* ------------------------------------------------------------------------- */
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Tuple Tuple::Vector(float an_x, float an_y, float an_z)
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{
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return Tuple(an_x, an_y, an_z, kRaytracerTupleVector);
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}
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/* ------------------------------------------------------------------------- */
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float Tuple::x(void) const
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{
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return m_x;
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}
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/* ------------------------------------------------------------------------- */
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float Raytracer::Tuple::y(void) const
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float Tuple::y(void) const
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{
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return m_y;
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}
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/* ------------------------------------------------------------------------- */
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float Raytracer::Tuple::z(void) const
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float Tuple::z(void) const
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{
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return m_z;
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}
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/* ------------------------------------------------------------------------- */
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float Raytracer::Tuple::w(void) const
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float Tuple::w(void) const
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{
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return m_w;
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}
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/* ------------------------------------------------------------------------- */
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bool Tuple::is_point(void)
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{
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return (m_w == kRaytracerTuplePoint) ? true : false;
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}
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/* ------------------------------------------------------------------------- */
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bool Tuple::is_vector(void)
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{
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return (m_w == kRaytracerTupleVector) ? true : false;
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}
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/* ------------------------------------------------------------------------- */
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bool Tuple::float_equal(float a, float b) const
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{
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if ((std::abs((a) - (b)) < kEpsilon))
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{
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return true;
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}
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return false;
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}
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19
src/tuple.h
19
src/tuple.h
@@ -28,8 +28,8 @@
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/* ------------------------------------------------------------------------- */
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#define kRCTuplesPoint 1.0
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#define kRCTuplesVetor 0.0
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#define kRaytracerTuplePoint 1.0
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#define kRaytracerTupleVector 0.0
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/* ------------------------------------------------------------------------- */
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@@ -38,7 +38,12 @@ namespace Raytracer
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class Tuple
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{
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public:
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Tuple(float x, float y, float z, float w);
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Tuple(float an_x, float an_y, float an_z, float an_w);
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bool operator==(const Tuple &) const;
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static Tuple Point(float an_x, float an_y, float an_z);
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static Tuple Vector(float an_x, float an_y, float an_z);
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// Access
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float x(void) const;
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@@ -46,11 +51,17 @@ namespace Raytracer
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float z(void) const;
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float w(void) const;
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private:
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bool is_point(void);
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bool is_vector(void);
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protected:
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float m_x;
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float m_y;
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float m_z;
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float m_w;
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private:
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bool float_equal(float a, float b) const;
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};
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};
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24
src/vector.h
24
src/vector.h
@@ -1,24 +0,0 @@
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/*!
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* vector.h
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*
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* Copyright (c) 2024, NADAL Jean-Baptiste. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301 USA
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*
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* @Author: NADAL Jean-Baptiste
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* @Date: 29/01/2024
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*
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*/
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17976
tests/catch.hpp
Normal file
17976
tests/catch.hpp
Normal file
File diff suppressed because it is too large
Load Diff
@@ -28,15 +28,55 @@
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/*---------------------------------------------------------------------------*/
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#include <gtest/gtest.h>
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#include <catch.hpp>
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#include "tuple.h"
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TEST(RaytracerTuple, CreateBasicTuple)
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using namespace Raytracer;
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/* ------------------------------------------------------------------------- */
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TEST_CASE("a tuple with w=1.0 is a point", "[Tuple]")
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{
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Raytracer::Tuple t(4.3, -4.2, 3.1, 1.0);
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EXPECT_FLOAT_EQ(t.x(), 4.3);
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EXPECT_FLOAT_EQ(t.y(), -4.2);
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EXPECT_FLOAT_EQ(t.z(), 3.1);
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EXPECT_FLOAT_EQ(t.w(), 1.0);
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Tuple a(4.3, -4.2, 3.1, 1.0);
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REQUIRE(a.x() == 4.3f);
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REQUIRE(a.y() == -4.2f);
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REQUIRE(a.z() == 3.1f);
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REQUIRE(a.w() == 1.0f);
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REQUIRE(a.is_point() == true);
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REQUIRE(a.is_vector() == false);
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}
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/* ------------------------------------------------------------------------- */
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TEST_CASE("a tuple with w=0 is a vector", "[Tuple]")
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{
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Tuple a(4.3, -4.2, 3.1, 0.0);
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REQUIRE(a.x() == 4.3f);
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REQUIRE(a.y() == -4.2f);
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REQUIRE(a.z() == 3.1f);
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REQUIRE(a.w() == 0.0f);
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REQUIRE(a.is_point() == false);
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}
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/* ------------------------------------------------------------------------- */
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TEST_CASE("Point() creates tuples with w=1", "[Tuple][Point]")
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{
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Tuple p = Tuple::Point(4, -4, 3);
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REQUIRE(p == Tuple(4, -4, 3, kRaytracerTuplePoint));
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}
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/* ------------------------------------------------------------------------- */
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TEST_CASE("Vector() creates tuples with w=0", "[Tuple][Vector]")
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{
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Tuple v = Tuple::Vector(4, -4, 3);
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REQUIRE(v == Tuple(4, -4, 3, kRaytracerTupleVector));
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}
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@@ -1,7 +1,7 @@
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/*!
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* vector.cpp
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* main.cpp
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*
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* Copyright (c) 2024, NADAL Jean-Baptiste. All rights reserved.
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* Copyright (c) 2015-2024, NADAL Jean-Baptiste. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@@ -22,3 +22,11 @@
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* @Date: 29/01/2024
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*
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*/
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// This is an independent project of an individual developer. Dear PVS-Studio, please check it.
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// PVS-Studio Static Code Analyzer for C, C++, C#, and Java: http://www.viva64.com
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#define CATCH_INTERNAL_CONFIG_NO_CPP17_UNCAUGHT_EXCEPTIONS
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#define CATCH_CONFIG_NO_CPP17_UNCAUGHT_EXCEPTIONS
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#define CATCH_CONFIG_MAIN
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#include "catch.hpp"
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