[FEAT] Add truncated cylinders
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@@ -146,7 +146,7 @@ SCENARIO("A Ray misses a cube", "[features/cubes.feature]")
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SCENARIO("The normal on the surface of a cube", "[features/cubes.feature]")
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{
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// | origin | normal |
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// | point | normal |
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// | point(1, 0.5, -0.8) | vector(1, 0, 0) |
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// | point(-1, -0.2, 0.9) | vector(-1, 0, 0) |
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// | point(-0.4, 1, -0.1) | vector(0, 1, 0) |
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