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raytracer_challenge/tests/12_cubes.cpp
2024-03-14 17:32:14 +01:00

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C++

/*!
* 12_cubes.cpp
*
* Copyright (c) 2015-2024, NADAL Jean-Baptiste. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*
* @Author: NADAL Jean-Baptiste
* @Date: 13/03/2024
*
*/
/*---------------------------------------------------------------------------*/
#include <external/catch.hpp>
#include "raytracing.h"
using namespace Raytracer;
/* ------------------------------------------------------------------------- */
class CubeTest
{
public:
Tuple origin;
Tuple direction;
double t1;
double t2;
};
/* ------------------------------------------------------------------------- */
SCENARIO("A Ray intersects a cube", "[features/cubes.feature]")
{
// | | origin | direction | t1 | t2 |
// | +x | point(5, 0.5, 0) | vector(-1, 0, 0) | 4 | 6 |
// | -x | point(-5, 0.5, 0) | vector( 1, 0, 0) | 4 | 6 |
// | +y | point(0.5, 5, 0) | vector( 0,-1, 0) | 4 | 6 |
// | -y | point(0.5, -5, 0) | vector( 0, 1, 0) | 4 | 6 |
// | +z | point(0.5, 0, 5) | vector( 0, 0,-1) | 4 | 6 |
// | -z | point(0.5, 0, -5) | vector( 0, 0, 1) | 4 | 6 |
// | inside | point(0, 0.5, 0) | vector( 0, 0, 1) | -1 | -1 |
CubeTest the_test[7] = {
{ Tuple::Point(5.0, 0.5, 0.0), Tuple::Vector(-1, 0, 0), 4, 6},
{Tuple::Point(-5.0, 0.5, 0.0), Tuple::Vector(1, 0, 0), 4, 6},
{ Tuple::Point(0.5, 5.0, 0.0), Tuple::Vector(0, -1, 0), 4, 6},
{ Tuple::Point(0.5, -5.0, 0.0), Tuple::Vector(0, 1, 0), 4, 6},
{ Tuple::Point(0.5, 0.0, 5.0), Tuple::Vector(0, 0, -1), 4, 6},
{ Tuple::Point(0.5, 0.0, -5.0), Tuple::Vector(0, 0, 1), 4, 6},
{ Tuple::Point(0.0, 0.5, 0.0), Tuple::Vector(0, 0, 1), -1, -1}
};
GIVEN("c <- cube()")
{
Cube c;
AND_GIVEN("r <- ray(<origin>, <direction>)")
{
WHEN("xs <- local_intersect(c,r)")
{
for (int i = 0; i < 7; i++)
{
Ray r(the_test[i].origin, the_test[i].direction);
Intersections xs = c.local_intersect(r);
THEN("xs.count = 2")
{
REQUIRE(xs.count() == 2);
}
AND_THEN("xs[0].t = <t1>")
{
REQUIRE(xs[0].distance_t() == the_test[i].t1);
}
AND_THEN("xs[1].t = <t2>")
{
REQUIRE(xs[1].distance_t() == the_test[i].t2);
}
}
}
}
}
}