Files
raytracer_challenge/tests/05_rays.cpp
2024-02-12 12:23:57 +01:00

172 lines
4.9 KiB
C++

/*!
* 05_rays.cpp
*
* Copyright (c) 2015-2024, NADAL Jean-Baptiste. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*
* @Author: NADAL Jean-Baptiste
* @Date: 05/02/2024
*
*/
/*---------------------------------------------------------------------------*/
#include <catch.hpp>
#include "raytracing.h"
using namespace Raytracer;
/* ------------------------------------------------------------------------- */
/* ------------------------------------------------------------------------- */
TEST_CASE("[05][Rays] Creating and querying a ray", "[Rays]")
{
Tuple origin = Tuple::Point(1, 2, 3);
Tuple direction = Tuple::Vector(4, 5, 6);
Ray r(origin, direction);
REQUIRE(r.origin() == origin);
REQUIRE(r.direction() == direction);
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[05][Rays] Computing a point from a distance", "[Rays]")
{
Ray r(Tuple::Point(2, 3, 4), Tuple::Vector(1, 0, 0));
REQUIRE(r.position(0) == Tuple::Point(2, 3, 4));
REQUIRE(r.position(1) == Tuple::Point(3, 3, 4));
REQUIRE(r.position(-1) == Tuple::Point(1, 3, 4));
REQUIRE(r.position(2.5) == Tuple::Point(4.5, 3, 4));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[05][Rays] a ray intersects a sphere at two points", "[Sphere]")
{
Ray r(Tuple::Point(0, 0, -5), Tuple::Vector(0, 0, 1));
Sphere s;
Intersections xs = r.intersect(s);
REQUIRE(xs.count() == 2);
REQUIRE(xs[0].distance_t() == 4.0);
REQUIRE(xs[1].distance_t() == 6.0);
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[05][Rays] a ray intersects a sphere at a tangent", "[Sphere]")
{
Ray r(Tuple::Point(0, 1, -5), Tuple::Vector(0, 0, 1));
Sphere s;
Intersections xs = r.intersect(s);
REQUIRE(xs.count() == 2);
REQUIRE(xs[0].distance_t() == 5.0);
REQUIRE(xs[1].distance_t() == 5.0);
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[05][Rays] a ray misses a sphere", "[Sphere]")
{
Ray r(Tuple::Point(0, 2, -5), Tuple::Vector(0, 0, 1));
Sphere s;
Intersections xs = r.intersect(s);
REQUIRE(xs.count() == 0);
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[05][Rays] a originates inside a sphere", "[Sphere]")
{
Ray r(Tuple::Point(0, 0, 0), Tuple::Vector(0, 0, 1));
Sphere s;
Intersections xs = r.intersect(s);
REQUIRE(xs.count() == 2);
REQUIRE(xs[0].distance_t() == -1.0);
REQUIRE(xs[1].distance_t() == 1.0);
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[05][Rays] a sphere is behind a ray", "[Sphere]")
{
Ray r(Tuple::Point(0, 0, 5), Tuple::Vector(0, 0, 1));
Sphere s;
Intersections xs = r.intersect(s);
REQUIRE(xs.count() == 2);
REQUIRE(xs[0].distance_t() == -6.0);
REQUIRE(xs[1].distance_t() == -4.0);
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[05][Rays] Test Sphere Object", "[Sphere]")
{
Sphere s1;
Sphere s2 = s1;
Sphere s3;
REQUIRE(s1 == s2);
REQUIRE(s1 != s3);
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[05][Rays] An intersection encapsulates t and object", "[Intersections]")
{
Sphere s;
Intersection i(3.5, s);
REQUIRE(i.distance_t() == 3.5);
REQUIRE(i.object() == s);
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[05][Rays] Aggregating intersections", "[Intersections]")
{
Sphere s;
Intersection i1(1, s);
Intersection i2(2, s);
Intersections xs = Intersections(i1, i2);
REQUIRE(xs.count() == 2);
REQUIRE(xs[0].distance_t() == 1);
REQUIRE(xs[1].distance_t() == 2);
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[05][Rays] Intersect set the object on the intersection", "[Intersections]")
{
Ray r(Tuple::Point(0, 0, 5), Tuple::Vector(0, 0, 1));
Sphere s;
Intersections xs = r.intersect(s);
REQUIRE(xs.count() == 2);
REQUIRE(xs[0].object() == s);
REQUIRE(xs[1].object() == s);
}