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raytracer_challenge/tests/04_transformations.cpp

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/*!
* 04_transformations.cpp
*
* Copyright (c) 2015-2024, NADAL Jean-Baptiste. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*
* @Author: NADAL Jean-Baptiste
* @Date: 05/02/2024
*
*/
/*---------------------------------------------------------------------------*/
#include <catch.hpp>
#include "raytracing.h"
using namespace Raytracer;
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] Multiplying by a translation matrix", "[Matrix]")
{
Matrix transform = Matrix::translation(5, -3, 2);
Tuple p = Tuple::Point(-3, 4, 5);
REQUIRE(transform * p == Tuple::Point(2, 1, 7));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] Multiplying by the inverse of a translation matrix", "[Matrix]")
{
Matrix transform = Matrix::translation(5, -3, 2);
Matrix inv = transform.inverse();
Tuple p = Tuple::Point(-3, 4, 5);
REQUIRE(inv * p == Tuple::Point(-8, 7, 3));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] Translation does not affect vectors", "[Matrix]")
{
Matrix transform = Matrix::translation(5, -3, 2);
Tuple v = Tuple::Vector(-3, 4, 5);
REQUIRE(transform * v == v);
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] A scaling matrix applied to a point", "[Matrix]")
{
Matrix transform = Matrix::scaling(2, 3, 4);
Tuple p = Tuple::Point(-4, 6, 8);
REQUIRE(transform * p == Tuple::Point(-8, 18, 32));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] A scaling matrix applied to a vector", "[Matrix]")
{
Matrix transform = Matrix::scaling(2, 3, 4);
Tuple v = Tuple::Vector(-4, 6, 8);
REQUIRE(transform * v == Tuple::Vector(-8, 18, 32));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] Multiplying by the inverse of a scaling matrix", "[Matrix]")
{
Matrix transform = Matrix::scaling(2, 3, 4);
Matrix inv = transform.inverse();
Tuple v = Tuple::Vector(-4, 6, 8);
REQUIRE(inv * v == Tuple::Vector(-2, 2, 2));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] Reflection is scaling by a negative value", "[Matrix]")
{
Matrix transform = Matrix::scaling(-1, 1, 1);
Tuple p = Tuple::Point(2, 3, 4);
REQUIRE(transform * p == Tuple::Point(-2, 3, 4));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] Rotating a point around the x axis", "[Matrix]")
{
Tuple p = Tuple::Point(0, 1, 0);
Matrix half_quarter = Matrix::rotation_x(std::numbers::pi / 4);
Matrix full_quarter = Matrix::rotation_x(std::numbers::pi / 2);
REQUIRE(half_quarter * p == Tuple::Point(0, sqrt(2) / 2, sqrt(2) / 2));
REQUIRE(full_quarter * p == Tuple::Point(0, 0, 1));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] The inverse of an x-rotation rotates in the opposite direction", "[Matrix]")
{
Tuple p = Tuple::Point(0, 1, 0);
Matrix half_quarter = Matrix::rotation_x(std::numbers::pi / 4);
Matrix inv = half_quarter.inverse();
REQUIRE(inv * p == Tuple::Point(0, sqrt(2) / 2, -sqrt(2) / 2));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] Rotating a point around the y axis", "[Matrix]")
{
Tuple p = Tuple::Point(0, 0, 1);
Matrix half_quarter = Matrix::rotation_y(std::numbers::pi / 4);
Matrix full_quarter = Matrix::rotation_y(std::numbers::pi / 2);
REQUIRE(half_quarter * p == Tuple::Point(sqrt(2) / 2, 0, sqrt(2) / 2));
REQUIRE(full_quarter * p == Tuple::Point(1, 0, 0));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] Rotating a point around the z axis", "[Matrix]")
{
Tuple p = Tuple::Point(0, 1, 0);
Matrix half_quarter = Matrix::rotation_z(std::numbers::pi / 4);
Matrix full_quarter = Matrix::rotation_z(std::numbers::pi / 2);
Tuple z = half_quarter * p;
REQUIRE(half_quarter * p == Tuple::Point(-sqrt(2) / 2, sqrt(2) / 2, 0));
REQUIRE(full_quarter * p == Tuple::Point(-1, 0, 0));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] A shearing transformation moves x in proportion to y", "[Matrix]")
{
Matrix transform = Matrix::shearing(1, 0, 0, 0, 0, 0);
Tuple p = Tuple::Point(2, 3, 4);
REQUIRE(transform * p == Tuple::Point(5, 3, 4));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] A shearing transformation moves y in proportion to x", "[Matrix]")
{
Matrix transform = Matrix::shearing(0, 0, 1, 0, 0, 0);
Tuple p = Tuple::Point(2, 3, 4);
REQUIRE(transform * p == Tuple::Point(2, 5, 4));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] A shearing transformation moves y in proportion to z", "[Matrix]")
{
Matrix transform = Matrix::shearing(0, 0, 0, 1, 0, 0);
Tuple p = Tuple::Point(2, 3, 4);
REQUIRE(transform * p == Tuple::Point(2, 7, 4));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] A shearing transformation moves z in proportion to x", "[Matrix]")
{
Matrix transform = Matrix::shearing(0, 0, 0, 0, 1, 0);
Tuple p = Tuple::Point(2, 3, 4);
REQUIRE(transform * p == Tuple::Point(2, 3, 6));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] A shearing transformation moves z in proportion to y", "[Matrix]")
{
Matrix transform = Matrix::shearing(0, 0, 0, 0, 0, 1);
Tuple p = Tuple::Point(2, 3, 4);
REQUIRE(transform * p == Tuple::Point(2, 3, 7));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] Individual transformations are applied in sequence", "[Matrix]")
{
Tuple p = Tuple::Point(1, 0, 1);
Matrix a = Matrix::rotation_x(std::numbers::pi / 2);
Matrix b = Matrix::scaling(5, 5, 5);
Matrix c = Matrix::translation(10, 5, 7);
// Appply rotation first.
Tuple p2 = a * p;
REQUIRE(p2 == Tuple::Point(1, -1, 0));
// Then Apply scaling
Tuple p3 = b * p2;
REQUIRE(p3 == Tuple::Point(5, -5, 0));
// Then Apply translation
Tuple p4 = c * p3;
REQUIRE(p4 == Tuple::Point(15, 0, 7));
}
/* ------------------------------------------------------------------------- */
TEST_CASE("[04][Trans] Chained transformation must be applied in rever order", "[Matrix]")
{
Tuple p = Tuple::Point(1, 0, 1);
Matrix a = Matrix::rotation_x(std::numbers::pi / 2);
Matrix b = Matrix::scaling(5, 5, 5);
Matrix c = Matrix::translation(10, 5, 7);
Matrix t = c * b * a;
REQUIRE(t * p == Tuple::Point(15, 0, 7));
}