Bump buildroot to 2019.02
This commit is contained in:
@@ -29,7 +29,9 @@ typedef enum tristate {
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} tristate;
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enum expr_type {
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E_NONE, E_OR, E_AND, E_NOT, E_EQUAL, E_UNEQUAL, E_LIST, E_SYMBOL, E_RANGE
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E_NONE, E_OR, E_AND, E_NOT,
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E_EQUAL, E_UNEQUAL, E_LTH, E_LEQ, E_GTH, E_GEQ,
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E_LIST, E_SYMBOL, E_RANGE
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};
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union expr_data {
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@@ -72,17 +74,61 @@ enum {
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S_DEF_COUNT
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};
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/*
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* Represents a configuration symbol.
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*
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* Choices are represented as a special kind of symbol and have the
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* SYMBOL_CHOICE bit set in 'flags'.
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*/
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struct symbol {
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/* The next symbol in the same bucket in the symbol hash table */
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struct symbol *next;
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/* The name of the symbol, e.g. "FOO" for 'config FOO' */
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char *name;
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/* S_BOOLEAN, S_TRISTATE, ... */
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enum symbol_type type;
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/*
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* The calculated value of the symbol. The SYMBOL_VALID bit is set in
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* 'flags' when this is up to date. Note that this value might differ
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* from the user value set in e.g. a .config file, due to visibility.
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*/
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struct symbol_value curr;
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/*
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* Values for the symbol provided from outside. def[S_DEF_USER] holds
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* the .config value.
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*/
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struct symbol_value def[S_DEF_COUNT];
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/*
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* An upper bound on the tristate value the user can set for the symbol
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* if it is a boolean or tristate. Calculated from prompt dependencies,
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* which also inherit dependencies from enclosing menus, choices, and
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* ifs. If 'n', the user value will be ignored.
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*
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* Symbols lacking prompts always have visibility 'n'.
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*/
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tristate visible;
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/* SYMBOL_* flags */
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int flags;
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/* List of properties. See prop_type. */
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struct property *prop;
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/* Dependencies from enclosing menus, choices, and ifs */
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struct expr_value dir_dep;
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/* Reverse dependencies through being selected by other symbols */
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struct expr_value rev_dep;
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/*
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* "Weak" reverse dependencies through being implied by other symbols
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*/
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struct expr_value implied;
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};
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#define for_all_symbols(i, sym) for (i = 0; i < SYMBOL_HASHSIZE; i++) for (sym = symbol_hash[i]; sym; sym = sym->next) if (sym->type != S_OTHER)
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@@ -109,6 +155,9 @@ struct symbol {
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/* choice values need to be set before calculating this symbol value */
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#define SYMBOL_NEED_SET_CHOICE_VALUES 0x100000
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/* Set symbol to y if allnoconfig; used for symbols that hide others */
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#define SYMBOL_ALLNOCONFIG_Y 0x200000
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#define SYMBOL_MAXLENGTH 256
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#define SYMBOL_HASHSIZE 9973
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@@ -127,10 +176,11 @@ enum prop_type {
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P_UNKNOWN,
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P_PROMPT, /* prompt "foo prompt" or "BAZ Value" */
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P_COMMENT, /* text associated with a comment */
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P_MENU, /* prompt associated with a menuconfig option */
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P_MENU, /* prompt associated with a menu or menuconfig symbol */
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P_DEFAULT, /* default y */
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P_CHOICE, /* choice value */
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P_SELECT, /* select BAR */
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P_IMPLY, /* imply BAR */
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P_RANGE, /* range 7..100 (for a symbol) */
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P_ENV, /* value from environment variable */
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P_SYMBOL, /* where a symbol is defined */
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@@ -159,22 +209,67 @@ struct property {
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for (st = sym->prop; st; st = st->next) \
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if (st->text)
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/*
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* Represents a node in the menu tree, as seen in e.g. menuconfig (though used
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* for all front ends). Each symbol, menu, etc. defined in the Kconfig files
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* gets a node. A symbol defined in multiple locations gets one node at each
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* location.
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*/
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struct menu {
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/* The next menu node at the same level */
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struct menu *next;
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/* The parent menu node, corresponding to e.g. a menu or choice */
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struct menu *parent;
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/* The first child menu node, for e.g. menus and choices */
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struct menu *list;
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/*
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* The symbol associated with the menu node. Choices are implemented as
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* a special kind of symbol. NULL for menus, comments, and ifs.
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*/
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struct symbol *sym;
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/*
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* The prompt associated with the node. This holds the prompt for a
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* symbol as well as the text for a menu or comment, along with the
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* type (P_PROMPT, P_MENU, etc.)
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*/
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struct property *prompt;
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/*
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* 'visible if' dependencies. If more than one is given, they will be
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* ANDed together.
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*/
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struct expr *visibility;
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/*
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* Ordinary dependencies from e.g. 'depends on' and 'if', ANDed
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* together
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*/
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struct expr *dep;
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/* MENU_* flags */
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unsigned int flags;
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/* Any help text associated with the node */
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char *help;
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/* The location where the menu node appears in the Kconfig files */
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struct file *file;
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int lineno;
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/* For use by front ends that need to store auxiliary data */
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void *data;
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};
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/*
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* Set on a menu node when the corresponding symbol changes state in some way.
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* Can be checked by front ends.
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*/
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#define MENU_CHANGED 0x0001
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#define MENU_ROOT 0x0002
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struct jump_key {
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@@ -202,24 +297,20 @@ struct expr *expr_alloc_and(struct expr *e1, struct expr *e2);
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struct expr *expr_alloc_or(struct expr *e1, struct expr *e2);
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struct expr *expr_copy(const struct expr *org);
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void expr_free(struct expr *e);
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int expr_eq(struct expr *e1, struct expr *e2);
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void expr_eliminate_eq(struct expr **ep1, struct expr **ep2);
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tristate expr_calc_value(struct expr *e);
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struct expr *expr_eliminate_yn(struct expr *e);
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struct expr *expr_trans_bool(struct expr *e);
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struct expr *expr_eliminate_dups(struct expr *e);
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struct expr *expr_transform(struct expr *e);
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int expr_contains_symbol(struct expr *dep, struct symbol *sym);
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bool expr_depends_symbol(struct expr *dep, struct symbol *sym);
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struct expr *expr_extract_eq_and(struct expr **ep1, struct expr **ep2);
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struct expr *expr_extract_eq_or(struct expr **ep1, struct expr **ep2);
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void expr_extract_eq(enum expr_type type, struct expr **ep, struct expr **ep1, struct expr **ep2);
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struct expr *expr_trans_compare(struct expr *e, enum expr_type type, struct symbol *sym);
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struct expr *expr_simplify_unmet_dep(struct expr *e1, struct expr *e2);
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void expr_fprint(struct expr *e, FILE *out);
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struct gstr; /* forward */
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void expr_gstr_print(struct expr *e, struct gstr *gs);
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void expr_gstr_print_revdep(struct expr *e, struct gstr *gs,
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tristate pr_type, const char *title);
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static inline int expr_is_yes(struct expr *e)
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{
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