Bump buidlroot version to 2018.02.6
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38
bsp/buildroot/package/lugaru/Config.in
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38
bsp/buildroot/package/lugaru/Config.in
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config BR2_PACKAGE_LUGARU
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bool "lugaru"
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depends on BR2_INSTALL_LIBSTDCPP
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depends on BR2_PACKAGE_HAS_LIBGL # libglu
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depends on BR2_PACKAGE_OPENAL_ARCH_SUPPORTS
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depends on BR2_PACKAGE_XORG7 # SDL2 OpenGL (GLX)
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depends on BR2_TOOLCHAIN_GCC_AT_LEAST_4_7 # C++11
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depends on BR2_TOOLCHAIN_HAS_THREADS_NPTL # openal
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depends on BR2_USE_MMU # SDL2 OpenGL (GLX)
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depends on !BR2_STATIC_LIBS # SDL2
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select BR2_PACKAGE_JPEG
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select BR2_PACKAGE_LIBGLU # GL/glu.h
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select BR2_PACKAGE_LIBPNG
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select BR2_PACKAGE_LIBVORBIS
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select BR2_PACKAGE_OPENAL
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select BR2_PACKAGE_SDL2
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select BR2_PACKAGE_SDL2_OPENGL
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select BR2_PACKAGE_ZLIB
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help
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Lugaru (pronounced Loo-GAH-roo) is a cross-platform
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third-person action game. The main character, Turner, is an
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anthropomorphic rebel bunny rabbit with impressive combat
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skills. In his quest to find those responsible for
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slaughtering his village, he uncovers a far-reaching
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conspiracy involving the corrupt leaders of the rabbit
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republic and the starving wolves from a nearby den. Turner
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takes it upon himself to fight against their plot and save
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his fellow rabbits from slavery.
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https://osslugaru.gitlab.io/
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comment "lugaru needs X11 and a toolchain w/ C++, OpenGL backend, gcc >= 4.7, NPTL, dynamic library"
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depends on BR2_PACKAGE_OPENAL_ARCH_SUPPORTS
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depends on BR2_PACKAGE_XORG7
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depends on BR2_USE_MMU
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depends on !BR2_INSTALL_LIBSTDCPP || !BR2_PACKAGE_HAS_LIBGL || \
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!BR2_TOOLCHAIN_GCC_AT_LEAST_4_7 || !BR2_TOOLCHAIN_HAS_THREADS_NPTL || \
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BR2_STATIC_LIBS
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