[WIP] Add Intersection
This commit is contained in:
@@ -7,13 +7,15 @@ project(raytracing)
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add_library(raytracing
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src/common.cpp
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src/tuple.cpp
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src/color.cpp
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src/canvas.cpp
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src/common.cpp
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src/color.cpp
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src/intersection.cpp
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src/matrix.cpp
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src/object.cpp
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src/ray.cpp
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src/sphere.cpp
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src/tuple.cpp
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)
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target_include_directories(${PROJECT_NAME}
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@@ -27,6 +27,7 @@
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#include "color.h"
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#include "common.h"
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#include "intersection.h"
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#include "matrix.h"
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#include "ray.h"
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#include "sphere.h"
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53
raytracing/src/intersection.cpp
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53
raytracing/src/intersection.cpp
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@@ -0,0 +1,53 @@
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/*!
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* intersection.cpp
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*
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* Copyright (c) 2024, NADAL Jean-Baptiste. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301 USA
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*
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* @Author: NADAL Jean-Baptiste
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* @Date: 08/02/2024
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*
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*/
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// This is an independent project of an individual developer. Dear PVS-Studio, please check it.
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// PVS-Studio Static Code Analyzer for C, C++, C#, and Java: http://www.viva64.com
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/* ------------------------------------------------------------------------- */
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#include "intersection.h"
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using namespace Raytracer;
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/* ------------------------------------------------------------------------- */
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Intersection::Intersection(double a_distance_t, Object an_object) : m_distance_t(a_distance_t), m_object(an_object)
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{
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}
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/* ------------------------------------------------------------------------- */
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double Intersection::distance_t(void)
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{
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return m_distance_t;
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}
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/* ------------------------------------------------------------------------- */
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Object &Intersection::object(void)
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{
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return m_object;
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}
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51
raytracing/src/intersection.h
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51
raytracing/src/intersection.h
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@@ -0,0 +1,51 @@
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/*!
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* intersection.h
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*
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* Copyright (c) 2024, NADAL Jean-Baptiste. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301 USA
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*
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* @Author: NADAL Jean-Baptiste
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* @Date: 08/02/2024
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*
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*/
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#ifndef _RAYTRACER_INTERSECTION_H
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#define _RAYTRACER_INTERSECTION_H
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/* ------------------------------------------------------------------------- */
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#include "object.h"
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/* ------------------------------------------------------------------------- */
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namespace Raytracer
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{
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class Intersection
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{
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public:
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Intersection(double a_distance_t, Object an_object);
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double distance_t(void);
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Object &object(void);
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private:
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double m_distance_t;
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Object m_object;
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};
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}; // namespace Raytracer
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#endif // _RAYTRACER_INTERSECTION_H
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70
raytracing/src/object.cpp
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70
raytracing/src/object.cpp
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@@ -0,0 +1,70 @@
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/*!
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* object.cpp
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*
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* Copyright (c) 2024, NADAL Jean-Baptiste. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301 USA
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*
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* @Author: NADAL Jean-Baptiste
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* @Date: 08/02/2024
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*
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*/
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// This is an independent project of an individual developer. Dear PVS-Studio, please check it.
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// PVS-Studio Static Code Analyzer for C, C++, C#, and Java: http://www.viva64.com
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/* ------------------------------------------------------------------------- */
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#include "object.h"
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using namespace Raytracer;
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/* ------------------------------------------------------------------------- */
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uint32_t Object::s_current_index = 0;
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/* ------------------------------------------------------------------------- */
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Object::Object(void) : m_id(s_current_index++)
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{
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}
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/* ------------------------------------------------------------------------- */
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Object::Object(Object &a_copy) : m_id(a_copy.m_id)
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{
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}
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/* ------------------------------------------------------------------------- */
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const Object &Object::operator=(const Object &an_other)
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{
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if (this == &an_other)
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{
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return *this;
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}
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m_id = an_other.m_id;
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return *this;
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}
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/* ------------------------------------------------------------------------- */
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bool Object::operator==(const Object &an_object) const
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{
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return m_id == an_object.m_id;
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}
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52
raytracing/src/object.h
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52
raytracing/src/object.h
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@@ -0,0 +1,52 @@
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/*!
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* intersection.h
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*
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* Copyright (c) 2024, NADAL Jean-Baptiste. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301 USA
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*
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* @Author: NADAL Jean-Baptiste
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* @Date: 08/02/2024
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*
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*/
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#ifndef _RAYTRACER_OBJECT_H
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#define _RAYTRACER_OBJECT_H
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/* ------------------------------------------------------------------------- */
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#include <cstdint>
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/* ------------------------------------------------------------------------- */
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namespace Raytracer
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{
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class Object
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{
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public:
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Object(void);
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Object(Object &a_copy);
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const Object &operator=(const Object &an_other);
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bool operator==(const Object &an_object) const;
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private:
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uint32_t m_id;
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static uint32_t s_current_index;
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};
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}; // namespace Raytracer
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#endif // _RAYTRACER_OBJECT_H
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@@ -28,11 +28,13 @@
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/* ------------------------------------------------------------------------- */
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#include "object.h"
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/* ------------------------------------------------------------------------- */
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namespace Raytracer
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{
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class Sphere
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class Sphere : public Object
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{
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public:
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Sphere(void);
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@@ -37,7 +37,7 @@ using namespace Raytracer;
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TEST_CASE("[05][Rays] Creating and querying a ray", "[Rays]")
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{
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Tuple origin = Tuple::Point(1, 2, 3);
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Tuple origin = Tuple::Point(1, 2, 3);
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Tuple direction = Tuple::Vector(4, 5, 6);
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Ray r(origin, direction);
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@@ -59,7 +59,7 @@ TEST_CASE("[05][Rays] Computing a point from a distance", "[Rays]")
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/* ------------------------------------------------------------------------- */
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TEST_CASE("[05][Rays] a ray intersects a sphere at two points", "[Rays]")
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TEST_CASE("[05][Rays] a ray intersects a sphere at two points", "[Sphere]")
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{
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Ray r(Tuple::Point(0, 0, -5), Tuple::Vector(0, 0, 1));
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Sphere s;
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@@ -72,7 +72,7 @@ TEST_CASE("[05][Rays] a ray intersects a sphere at two points", "[Rays]")
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/* ------------------------------------------------------------------------- */
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TEST_CASE("[05][Rays] a ray intersects a sphere at a tangent", "[Rays]")
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TEST_CASE("[05][Rays] a ray intersects a sphere at a tangent", "[Sphere]")
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{
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Ray r(Tuple::Point(0, 1, -5), Tuple::Vector(0, 0, 1));
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Sphere s;
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@@ -85,7 +85,7 @@ TEST_CASE("[05][Rays] a ray intersects a sphere at a tangent", "[Rays]")
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/* ------------------------------------------------------------------------- */
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TEST_CASE("[05][Rays] a ray misses a sphere", "[Rays]")
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TEST_CASE("[05][Rays] a ray misses a sphere", "[Sphere]")
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{
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Ray r(Tuple::Point(0, 2, -5), Tuple::Vector(0, 0, 1));
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Sphere s;
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@@ -96,7 +96,7 @@ TEST_CASE("[05][Rays] a ray misses a sphere", "[Rays]")
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/* ------------------------------------------------------------------------- */
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TEST_CASE("[05][Rays] a originates inside a sphere", "[Rays]")
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TEST_CASE("[05][Rays] a originates inside a sphere", "[Sphere]")
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{
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Ray r(Tuple::Point(0, 0, 0), Tuple::Vector(0, 0, 1));
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Sphere s;
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@@ -109,7 +109,7 @@ TEST_CASE("[05][Rays] a originates inside a sphere", "[Rays]")
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/* ------------------------------------------------------------------------- */
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TEST_CASE("[05][Rays] a sphere is behind a ray", "[Rays]")
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TEST_CASE("[05][Rays] a sphere is behind a ray", "[Sphere]")
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{
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Ray r(Tuple::Point(0, 0, 5), Tuple::Vector(0, 0, 1));
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Sphere s;
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@@ -119,3 +119,42 @@ TEST_CASE("[05][Rays] a sphere is behind a ray", "[Rays]")
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REQUIRE(xs[0] == -6.0);
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REQUIRE(xs[1] == -4.0);
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}
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/* ------------------------------------------------------------------------- */
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TEST_CASE("[05][Rays] Test Sphere Object", "[Sphere]")
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{
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Sphere s1;
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Sphere s2 = s1;
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Sphere s3;
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REQUIRE(s1 == s2);
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REQUIRE(s1 != s3);
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}
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/* ------------------------------------------------------------------------- */
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TEST_CASE("[05][Rays] An intersection encapsulates t and object", "[Intersections]")
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{
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Sphere s;
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Intersection i(3.5, s);
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REQUIRE(i.distance_t() == 3.5);
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REQUIRE(i.object() == s);
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}
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#if 0
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/* ------------------------------------------------------------------------- */
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TEST_CASE("[05][Rays] Aggregating intersections", "[Intersections]")
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{
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Sphere s;
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Intersection i1(1, s);
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Intersection i2(2, s);
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Intersections xs = Intersections(i1, i2);
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REQUIRE(xs.count() == 2);
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REQUIRE(xs[0].t() == 1);
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REQUIRE(xs[1].t() == 2);
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}
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#endif
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